"This was an exploratory patent filed in 2015 by an R&D team working independently from our game studios. It has not been implemented in-game."
That's all Activision has to say for itself after word surfaced of a patent for a system designed to push players toward buying things like loot boxes when they play online games. It's not a great response for a number of reasons, but let's look at the patent first.
Early Tuesday, Glixel reported on a patent that Activision first filed with the U.S. Patent and Trademark Office in 2015 and was granted on Oct. 17. Its title: "System and method for driving microtransactions in multiplayer video games." Read more...
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