Star Wars: Battlefront II's creative director confirmed something we'd been hoping for in an interview before today's announcement: there's no season pass for the game this time around.
Assuming things stay that way — and there's kinda-maybe-possibly a chance that they won't, as you'll soon read — it suggests that Star Wars: Battlefront II is coming together with an eye toward keeping the community whole long after the game is released.
That was a big problem with the first Battlefront from DICE, released in 2015. The multiplayer-only game felt sparse at its $60 launch price, but it slowly evolved over four post-release map packs, each priced at $15. A full year after its release, Battlefront finally felt complete. Read more...
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